{"id":272262,"date":"2025-10-21T08:50:27","date_gmt":"2025-10-21T08:50:27","guid":{"rendered":"https:\/\/community.skin.club\/?p=272262"},"modified":"2025-10-22T09:46:06","modified_gmt":"2025-10-22T09:46:06","slug":"exclusive-deep-dive-into-esports-manager-interview-with-lead-developer","status":"publish","type":"post","link":"https:\/\/community.skin.club\/en\/news\/exclusive-deep-dive-into-esports-manager-interview-with-lead-developer","title":{"rendered":"Exclusive Deep Dive into Esports Manager &#8211; Interview with Lead Developer"},"content":{"rendered":"<p>Esports Manager isn\u2019t just another management simulator. Behind it stands Andrii, the CEO and co-founder of Neurona Games, a small independent studio driven by passion rather than corporate backing. Together with his team, he has spent years shaping what they call the \u201cFootball Manager of competitive gaming\u201d \u2014 a project that captures the real emotions, tactics, and business of modern esports.<\/p>\n<p>In this exclusive interview, Andrii reveals how the idea evolved from a modest mobile prototype into one of the most anticipated esports simulations on Steam, with over 50,000 wishlists and growing buzz from real clubs and players.<\/p>\n<h2>A Game Born From Passion and Community<\/h2>\n<p>The origins of Esports Manager trace back to 2019, when the development team launched a mobile version focused on Dota. Despite modest success, the spark had been lit.<\/p>\n<blockquote class=\"custom-bq\"><div class=\"custom-bq-q\"><p>We started developing the mobile version in 2019. We released it in 2021. We pretty much broke even \u2014 not much profit, but people started talking about us and asking for a PC version<\/p><\/div><\/blockquote>\n<p>That pivot came in December 2023, when the team launched the Steam page. Just a few months later, in February 2024, a viral tweet from a Brazilian content creator brought them 20,000 wishlists in a single day. Since then, development hasn\u2019t stopped.<\/p>\n\n<div class=\"article__content grid-cards-col xl-w-100\">\n    <h3>read more<\/h3>\n    <div class=\"grid-1 gap-12 mb-12 load-parent xl-w-100\">\n        <div class=\"type3 y-red-dif hover-card card-more\">\n        <a class=\"type3__left up-to-card hover-el\" href=\"https:\/\/community.skin.club\/en\/news\/bcgame-signs-electronic-s1mple-reunion-2025\">\n        <div class=\"bg-bottom-abs-short\"> <\/div>\n        <picture class=\"picture object-fit-cover\">\n            <img decoding=\"async\" class=\"picture__img object-fit-cover\" src=\"https:\/\/community.skin.club\/wp-content\/uploads\/2025\/10\/image-27-3.webp\" alt=\"BC.Game sign electroNic \u2014 legendary reunion with s1mple after two years apart\">\n        <\/picture>\n    <\/a>\n        <div class=\"type3__right main-structure p-20\">\n        <div class=\"type3__top\">\n            <a class=\"type3__title title-24 hover-el\" href=\"https:\/\/community.skin.club\/en\/news\/bcgame-signs-electronic-s1mple-reunion-2025\">BC.Game sign electroNic \u2014 legendary reunion with s1mple after two years apart<\/a>\n            <a class=\"go-arrow hover-el\" href=\"https:\/\/community.skin.club\/en\/news\/bcgame-signs-electronic-s1mple-reunion-2025\">\n                <div class=\"go-arrow__left go-arrow__part\">\n                    <svg class=\"icon\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\">\n                        <use xlink:href=\"https:\/\/community.skin.club\/wp-content\/themes\/skinclub-v3\/assets\/images\/sprites\/main.stack.svg?v=1776606214#image-blue-arrow\"><\/use>\n                    <\/svg>\n                <\/div>\n                <div class=\"go-arrow__center go-arrow__part\">\n                    <svg class=\"icon\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\">\n                        <use xlink:href=\"https:\/\/community.skin.club\/wp-content\/themes\/skinclub-v3\/assets\/images\/sprites\/main.stack.svg?v=1776606214#image-blue-arrow\"><\/use>\n                    <\/svg>\n                <\/div>\n                <div class=\"go-arrow__right go-arrow__part\">\n                    <svg class=\"icon\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\">\n                        <use xlink:href=\"https:\/\/community.skin.club\/wp-content\/themes\/skinclub-v3\/assets\/images\/sprites\/main.stack.svg?v=1776606214#image-blue-arrow\"><\/use>\n                    <\/svg>\n                <\/div>\n            <\/a><\/div>\n        <div class=\"type3__bottom blue-labels mt-auto\">\n            <div class=\"blue-label disabled\">Oct 19 2025<\/div>\n            <a class=\"blue-label\" href=\"https:\/\/community.skin.club\/en\/news\">News<\/a>        <\/div>\n    <\/div>\n<\/div>    <\/div>\n<\/div>\n<p>Since then, the game\u2019s wishlist count has ballooned to over 50,000, with steady growth of 300+ new users daily. The hype grew stronger when real esports clubs like FUT, ALTERNATE aTTaX, and Copenhell Gaming started appearing in the game.<\/p>\n<blockquote class=\"custom-bq\"><div class=\"custom-bq-q\"><p>Right now we have over 50,000 wishlists. When we started signing clubs like FUT and Falcons, it triggered another wave of growth. We\u2019re still riding that wave<\/p><\/div><\/blockquote>\n<h2>From Patreon to Publisher: How Funding Took Shape<\/h2>\n<p>Initially funded through Patreon \u2014 bringing in $500 to $800 per month \u2014 every cent went to the developers. But in 2025, the team signed with Indie.io as their official publisher.<\/p>\n<blockquote class=\"custom-bq\"><div class=\"custom-bq-q\"><p>A month ago, we signed a publishing deal with Indie.io. They\u2019re handling marketing, localization, events \u2014 and gave us real funding. That allowed us to hire another senior Unity developer and shift the release to Q1 2026<\/p><\/div><\/blockquote>\n<h2>Building a Full-Scope Esports Ecosystem<\/h2>\n<p>From the beginning, the game was modeled after Football Manager \u2014 but with an esports spin. You\u2019ll manage players, coaches, psychologists, budgets, training sessions, scouting, sponsorships, and even in-game debriefs after matches. But what sets Esports Manager apart are its two killer features.<\/p>\n<blockquote class=\"custom-bq\"><div class=\"custom-bq-q\"><p>The Talk module is one of our proudest features. You\u2019re not just clicking dialogue \u2014 you\u2019re managing nonlinear conversations with real consequences. Morale, chemistry, injuries \u2014 everything can be influenced through these interactions<\/p><\/div><\/blockquote>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-272518\" src=\"https:\/\/community.skin.club\/wp-content\/uploads\/2025\/10\/ss_d97f40e77c2e310cd1449cf88684b1d07078545f.1920x1080.jpg\" alt=\"\" width=\"1728\" height=\"1080\" srcset=\"https:\/\/community.skin.club\/wp-content\/uploads\/2025\/10\/ss_d97f40e77c2e310cd1449cf88684b1d07078545f.1920x1080.jpg 1728w, https:\/\/community.skin.club\/wp-content\/uploads\/2025\/10\/ss_d97f40e77c2e310cd1449cf88684b1d07078545f.1920x1080-300x188.jpg 300w, https:\/\/community.skin.club\/wp-content\/uploads\/2025\/10\/ss_d97f40e77c2e310cd1449cf88684b1d07078545f.1920x1080-1024x640.jpg 1024w, https:\/\/community.skin.club\/wp-content\/uploads\/2025\/10\/ss_d97f40e77c2e310cd1449cf88684b1d07078545f.1920x1080-768x480.jpg 768w, https:\/\/community.skin.club\/wp-content\/uploads\/2025\/10\/ss_d97f40e77c2e310cd1449cf88684b1d07078545f.1920x1080-1536x960.jpg 1536w\" sizes=\"(max-width: 1728px) 100vw, 1728px\" \/><\/p>\n<p>The second core system is the Tactics Creator, allowing you to simulate full in-game scenarios. You\u2019ll drag and drop players on a minimap, assign grenade throws, fake flashes, entry points \u2014 essentially scripting your own set pieces.<\/p>\n<blockquote class=\"custom-bq\"><div class=\"custom-bq-q\"><p>Tactics Creator is a killer feature. You can draw out strats, place smokes, call for split pushes, rotate mid-round \u2014 everything. And then export and share it with the community<\/p><\/div><\/blockquote>\n<p>The game supports a full budget management system with four types of financial streams, allows bootcamp purchases, staff hiring, and device upgrades (which affect morale). Clubs don\u2019t pay to be in the game \u2014 all cooperation is barter-based. But brands are lining up for product placement.<\/p>\n<blockquote class=\"custom-bq\"><div class=\"custom-bq-q\"><p>Some hardware companies already reached out, asking us to include their devices. We\u2019re planning verified product placements \u2014 digital items linked to real-world gear<\/p><\/div><\/blockquote>\n<div class=\"article__media y-red-dif-4\"><iframe loading=\"lazy\" title=\"YouTube video player\" src=\"https:\/\/www.youtube.com\/embed\/YojRETTVfZI?si=LYfM1zU0xJ6iXiNw\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/div>\n<h2>Expanding the Simulation: Tournaments, Transfers, and AI<\/h2>\n<p>Esports Manager includes a tournament simulation system that can mimic real-life formats \u2014 from Swiss brackets to double-elimination playoffs. The devs plan to integrate real tournament timelines so that players can follow or replicate events like IEM or BLAST directly in-game.<\/p>\n<blockquote class=\"custom-bq\"><div class=\"custom-bq-q\"><p>We want to let people play through tournaments in sync with real dates. Imagine opening your game and seeing a fictional IEM Cologne starting the same day as the real one \u2014 same format, same pressure<\/p><\/div><\/blockquote>\n<p>The transfer market in Esports Manager operates on a dynamic system that goes beyond raw performance. Each player\u2019s value is calculated through a custom formula that considers social media following, match results, MVP awards, and overall brand visibility \u2014 blending competitive success with personal influence.<\/p>\n\n<div class=\"article__content grid-cards-col xl-w-100\">\n    <h3>read more<\/h3>\n    <div class=\"grid-1 gap-12 mb-12 load-parent xl-w-100\">\n        <div class=\"type3 y-red-dif hover-card card-more\">\n        <a class=\"type3__left up-to-card hover-el\" href=\"https:\/\/community.skin.club\/en\/news\/team-vitality-main-contender-for-esports-team-of-the-year-2025\">\n        <div class=\"bg-bottom-abs-short\"> <\/div>\n        <picture class=\"picture object-fit-cover\">\n            <img decoding=\"async\" class=\"picture__img object-fit-cover\" src=\"https:\/\/community.skin.club\/wp-content\/uploads\/2025\/10\/54768290497_7f24587300_k.jpg.webp\" alt=\"Team Vitality: the main contender for Esports Team of the Year\">\n        <\/picture>\n    <\/a>\n        <div class=\"type3__right main-structure p-20\">\n        <div class=\"type3__top\">\n            <a class=\"type3__title title-24 hover-el\" href=\"https:\/\/community.skin.club\/en\/news\/team-vitality-main-contender-for-esports-team-of-the-year-2025\">Team Vitality: the main contender for Esports Team of the Year<\/a>\n            <a class=\"go-arrow hover-el\" href=\"https:\/\/community.skin.club\/en\/news\/team-vitality-main-contender-for-esports-team-of-the-year-2025\">\n                <div class=\"go-arrow__left go-arrow__part\">\n                    <svg class=\"icon\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\">\n                        <use xlink:href=\"https:\/\/community.skin.club\/wp-content\/themes\/skinclub-v3\/assets\/images\/sprites\/main.stack.svg?v=1776606214#image-blue-arrow\"><\/use>\n                    <\/svg>\n                <\/div>\n                <div class=\"go-arrow__center go-arrow__part\">\n                    <svg class=\"icon\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\">\n                        <use xlink:href=\"https:\/\/community.skin.club\/wp-content\/themes\/skinclub-v3\/assets\/images\/sprites\/main.stack.svg?v=1776606214#image-blue-arrow\"><\/use>\n                    <\/svg>\n                <\/div>\n                <div class=\"go-arrow__right go-arrow__part\">\n                    <svg class=\"icon\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\">\n                        <use xlink:href=\"https:\/\/community.skin.club\/wp-content\/themes\/skinclub-v3\/assets\/images\/sprites\/main.stack.svg?v=1776606214#image-blue-arrow\"><\/use>\n                    <\/svg>\n                <\/div>\n            <\/a><\/div>\n        <div class=\"type3__bottom blue-labels mt-auto\">\n            <div class=\"blue-label disabled\">Oct 27 2025<\/div>\n            <a class=\"blue-label\" href=\"https:\/\/community.skin.club\/en\/news\">News<\/a>        <\/div>\n    <\/div>\n<\/div>    <\/div>\n<\/div>\n<p>Another standout feature is the AI-driven Talk Module. With over 500 handcrafted dialogue trees and non-linear choices, your communication with staff can influence team morale, injuries, and internal conflicts.<\/p>\n<blockquote class=\"custom-bq\"><div class=\"custom-bq-q\"><p>If a captain has high leadership, he might defuse a team conflict. If not, you might have to bench someone. These aren\u2019t surface-level features \u2014 they impact outcomes<\/p><\/div><\/blockquote>\n<p>GPT technology also plays a major role behind the scenes. From auto-generating staff personalities to localizing dialogue and news content, generative AI helps scale Esports Manager into a living world.<\/p>\n<blockquote class=\"custom-bq\"><div class=\"custom-bq-q\"><p>We\u2019re using GPT for dialogue generation and Midjourney for facial creation. The newgen players \u2014 the ones that spawn after 10 in-game years \u2014 they look as real as anyone<\/p><\/div><\/blockquote>\n<h2>Building the Future of Esports Simulation<\/h2>\n<p>The team is designing the entire framework to support multiple games. Dota 2 is the next big goal, with the understanding that MOBA simulation requires deeper complexity.<\/p>\n<blockquote class=\"custom-bq\"><div class=\"custom-bq-q\"><p>The Dota version would have a new simulation engine, but everything else \u2014 contracts, scouting, morale systems \u2014 would be the same. We\u2019ll just need 140+ hero models and smarter AI<\/p><\/div><\/blockquote>\n<p>Plans also include mobile ports to Android and iOS, following the PC release. Unity development ensures portability.<\/p>\n<blockquote class=\"custom-bq\"><div class=\"custom-bq-q\"><p>We\u2019ll first release the PC version, then in 3\u20136 months we\u2019ll port it to Android, and then iOS. It\u2019s all structured in a way that makes cross-platform support easy<\/p><\/div><\/blockquote>\n<p>For now, the focus is on delivering a powerful PC version with no microtransactions, no pay-to-win mechanics \u2014 only cosmetics and real digital immersion.<\/p>\n<blockquote class=\"custom-bq\"><div class=\"custom-bq-q\"><p>We won\u2019t do microtransactions. It\u2019s not the kind of game for that. We want people to trust the product, not feel like they\u2019re being milke<\/p><\/div><\/blockquote>\n<h2>More Than a Game<\/h2>\n<p>Esports Manager isn\u2019t just chasing realism \u2014 it\u2019s building a living, breathing ecosystem that reflects the emotional highs and strategic depths of competitive esports. With features like a nonlinear dialogue system, an in-depth tactical creator, and plans for multi-title expansion, the game is poised to fill a long-standing gap in esports simulation.<\/p>\n<blockquote class=\"custom-bq\"><div class=\"custom-bq-q\"><p>We want to make a game that people talk about not just because it\u2019s fun, but because it feels alive<\/p><\/div><\/blockquote>\n<p>This isn\u2019t just a simulator \u2014 it\u2019s a statement of what esports games can become when they\u2019re built with vision, community, and authenticity. Esports Manager is targeting a March 2026 release. Wishlist it now on Steam.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Esports Manager isn\u2019t just another management simulator. Behind it stands Andrii, the CEO and co-founder of Neurona Games, a small independent studio driven by passion rather than corporate backing. Together with his team, he has spent years shaping what they call the \u201cFootball Manager of competitive gaming\u201d \u2014 a project that captures the real emotions, [&hellip;]<\/p>\n","protected":false},"author":35,"featured_media":275872,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[15],"tags":[],"class_list":["post-272262","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Exclusive Deep Dive into Esports Manager - Interview with Lead Developer<\/title>\n<meta name=\"description\" content=\"Esports Manager, Neurona Games, esports simulation, esports management game, Football Manager esports, Steam wishlist, esports tactics creator, Andrii Neurona, esports business simulator, Indie.io publisher, AI in esports games, Dota 2 simulation, competitive gaming sim, esports club management\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/community.skin.club\/en\/news\/exclusive-deep-dive-into-esports-manager-interview-with-lead-developer\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Exclusive Deep Dive into Esports Manager - Interview with Lead Developer\" \/>\n<meta property=\"og:description\" content=\"Esports Manager, Neurona Games, esports simulation, esports management game, Football Manager esports, Steam wishlist, esports tactics creator, Andrii Neurona, esports business simulator, Indie.io publisher, AI in esports games, Dota 2 simulation, competitive gaming sim, esports club management\" \/>\n<meta property=\"og:url\" content=\"https:\/\/community.skin.club\/en\/news\/exclusive-deep-dive-into-esports-manager-interview-with-lead-developer\" \/>\n<meta property=\"og:site_name\" content=\"CS2 &amp; CS:GO Articles, News, Events | Skin.Club Community\" \/>\n<meta property=\"article:published_time\" content=\"2025-10-21T08:50:27+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2025-10-22T09:46:06+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/community.skin.club\/wp-content\/uploads\/2025\/10\/image-1-3-1.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1280\" \/>\n\t<meta property=\"og:image:height\" content=\"720\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Leef\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Leef\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"6 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/community.skin.club\\\/en\\\/news\\\/exclusive-deep-dive-into-esports-manager-interview-with-lead-developer#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/community.skin.club\\\/en\\\/news\\\/exclusive-deep-dive-into-esports-manager-interview-with-lead-developer\"},\"author\":{\"name\":\"Leef\",\"@id\":\"https:\\\/\\\/community.skin.club\\\/en\\\/#\\\/schema\\\/person\\\/085a8c9852ac906258ca81d3e024f932\"},\"headline\":\"Exclusive Deep Dive into Esports Manager &#8211; 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