{"id":413559,"date":"2026-08-04T07:55:30","date_gmt":"2026-08-04T07:55:30","guid":{"rendered":"https:\/\/community.skin.club\/?p=413559"},"modified":"2026-08-04T12:56:18","modified_gmt":"2026-08-04T12:56:18","slug":"cs2-update-grenade-bug-and-cache-fixed","status":"publish","type":"post","link":"https:\/\/community.skin.club\/en\/news\/cs2-update-grenade-bug-and-cache-fixed","title":{"rendered":"CS2 Update: grenade bug and Cache fixed"},"content":{"rendered":"<p>Counter-Strike 2 received a new update, with the main change being a fix for the grenade bug. The developers corrected an issue where projectiles could pass through level geometry, potentially affecting the fairness of rounds and the way utility worked in certain positions.<\/p>\n<h2><strong>The grenade issue was fixed<\/strong><\/h2>\n<p>The main point of the update is a fix for a case where grenades could be thrown through map geometry. This is an important fix because even one such bug can create incorrect situations in matches: a grenade passes through a place where it should not, and a team gains an advantage not through tactics, but because of a technical error.<\/p>\n<p>Such bugs become especially sensitive on maps with narrow passages, low ceilings, and complex geometry. If a grenade does not behave according to the expected rules, it breaks the usual logic of a round. That is why the fix looks not just like a minor patch, but a necessary step for the game\u2019s stability.<\/p>\n\n<div class=\"article__content grid-cards-col xl-w-100\">\n    <p class=\"article-h3\">read more<\/p>\n    <div class=\"grid-1 gap-12 mb-12 load-parent xl-w-100\">\n        <article class=\"club-hover-connect-parent\">\n    <div class=\"club-top-line\"><\/div>\n    <div class=\"club-row club-gutter-none\">\n                    <div class=\"club-col-4 club-col-6-xs\">\n                <figure class=\"picture-16x9 picture-with-gradient\">\n                    <a class=\"club-hover-connect club-hover-connect-img\" href=\"https:\/\/community.skin.club\/en\/news\/best-players-of-blast-bounty-2026-season-2-by-adr\" tabindex=\"-1\">\n                        <img src=\"https:\/\/community.skin.club\/wp-content\/uploads\/2026\/08\/55157034593_ab6a59ac08_k.jpg.webp\" alt=\"Best players of BLAST Bounty 2026 Season 2 by ADR\" decoding=\"async\" loading=\"lazy\">\n                    <\/a>\n                <\/figure>\n            <\/div>\n        \n        <div class=\"club-col-8 club-col-6-xs club-box-bg--gradient\">\n            <div class=\"club-box-def club-full-height\">\n                <div class=\"club-dynamic-dotted-wrap club-full-height\">\n                    <h3 class=\"club-h4-title\">\n                        <a class=\"club-link-primary club-hover-connect club-dynamic-dotted__text\" href=\"https:\/\/community.skin.club\/en\/news\/best-players-of-blast-bounty-2026-season-2-by-adr\">\n                            Best players of BLAST Bounty 2026 Season 2 by ADR                        <\/a>\n                    <\/h3>\n                <\/div>\n            <\/div>\n        <\/div>\n    <\/div>\n    <div class=\"club-bottom-line\"><\/div>\n<\/article>    <\/div>\n<\/div>\n<h2><strong>Cache received another set of fixes<\/strong><\/h2>\n<p>A separate section of the update is dedicated to Cache. Various gaps in the map geometry were fixed, collisions were improved in several locations, flickering on certain objects was removed, and a boost position near Outside A was deleted.<\/p>\n<p>These changes are important specifically in the context of gradually bringing Cache to a stable state. After returning, a map always requires a series of small but regular fixes: an unnecessary line of sight needs to be closed in one place, incorrect collision needs to be removed in another, and visual bugs need to be corrected elsewhere. Updates like these gradually make the map more suitable for full competitive play.<\/p>\n<h2><strong>The boost at Outside A was removed<\/strong><\/h2>\n<p>The most noticeable specific change on Cache is the removal of the boost spot in the Outside A area. Such positions usually attract players\u2019 attention immediately because they can provide unexpected angles or an overly strong information advantage.<\/p>\n<figure id=\"attachment_413562\" aria-describedby=\"caption-attachment-413562\" style=\"width: 1536px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-413562\" src=\"https:\/\/community.skin.club\/wp-content\/uploads\/2026\/08\/%D0%91%D0%B5%D0%B7-%D0%BD%D0%B0%D0%B7%D0%B2%D0%B0%D0%BD%D0%B8%D1%8F-1.jpg\" alt=\"\" width=\"1536\" height=\"864\"><figcaption id=\"caption-attachment-413562\" class=\"wp-caption-text\">Photo Copyright by Valve<\/figcaption><\/figure>\n<p>If a boost does not work as intended within the map\u2019s balance, it quickly becomes a problematic spot. That is why its removal looks logical: the developers are trying to eliminate positions that can disrupt the standard structure of rounds and create overly powerful or unclear scenarios.<\/p>\n<h2><strong>Shelter was updated to a new version<\/strong><\/h2>\n<p>Shelter was also updated to the latest version from the Community Workshop. For players, this means that the map continues to go through an active development stage, while its authors or developers gradually update it according to the issues that have been discovered.<\/p>\n<p>Such updates may not be as significant as the changes to Cache, but they are important for the overall state of the map pool. Workshop maps often require regular fixes to remove technical issues, improve visual clarity, and make player movement more predictable.<\/p>\n<h2><strong>A major section for Map Scripting<\/strong><\/h2>\n<p>The largest part of the patch concerns Map Scripting. A number of new scripting capabilities were added to the game, ranging from player tracking and weapon pickups to events involving the bomb, grenades, weapon drops, and planted C4.<\/p>\n<figure id=\"attachment_413561\" aria-describedby=\"caption-attachment-413561\" style=\"width: 1920px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-413561\" src=\"https:\/\/community.skin.club\/wp-content\/uploads\/2026\/08\/doc_2026-08-04_15-51-25.png\" alt=\"\" width=\"1920\" height=\"1078\" srcset=\"https:\/\/community.skin.club\/wp-content\/uploads\/2026\/08\/doc_2026-08-04_15-51-25.png 1920w, https:\/\/community.skin.club\/wp-content\/uploads\/2026\/08\/doc_2026-08-04_15-51-25-300x168.png 300w, https:\/\/community.skin.club\/wp-content\/uploads\/2026\/08\/doc_2026-08-04_15-51-25-1024x575.png 1024w, https:\/\/community.skin.club\/wp-content\/uploads\/2026\/08\/doc_2026-08-04_15-51-25-768x431.png 768w, https:\/\/community.skin.club\/wp-content\/uploads\/2026\/08\/doc_2026-08-04_15-51-25-1536x862.png 1536w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><figcaption id=\"caption-attachment-413561\" class=\"wp-caption-text\">Photo Copyright by Valve<\/figcaption><\/figure>\n<p>For regular matchmaking, this does not look like an immediate change that a player will notice in the first game. However, for creators of custom modes, Workshop maps, and technical tools, this may be a very important expansion. The more events that can be controlled through scripts, the more scenarios can be created within the game.<\/p>\n<h2><strong>What this means for the game<\/strong><\/h2>\n<p>This update does not look like a major content patch, but it is important from the perspective of technical stability. The grenade fix directly affects the fairness of utility usage, the Cache changes remove problematic areas on the map, and the Shelter update keeps Workshop content up to date.<\/p>\n<p>The scripting section also deserves separate attention. It may not have an immediate effect on most players, but in the long term, such changes help develop custom maps, training tools, and unconventional modes. This is important for CS2 because technical flexibility often determines how actively the scene creates new content.<\/p>\n\n<div class=\"article__content grid-cards-col xl-w-100\">\n    <p class=\"article-h3\">read more<\/p>\n    <div class=\"grid-1 gap-12 mb-12 load-parent xl-w-100\">\n        <article class=\"club-hover-connect-parent\">\n    <div class=\"club-top-line\"><\/div>\n    <div class=\"club-row club-gutter-none\">\n                    <div class=\"club-col-4 club-col-6-xs\">\n                <figure class=\"picture-16x9 picture-with-gradient\">\n                    <a class=\"club-hover-connect club-hover-connect-img\" href=\"https:\/\/community.skin.club\/en\/news\/starladder-starseries-fall-2026-full-list-of-tournament-teams\" tabindex=\"-1\">\n                        <img src=\"https:\/\/community.skin.club\/wp-content\/uploads\/2026\/08\/55173955005_694542c348_k-1.jpg.webp\" alt=\"StarLadder StarSeries Fall 2026: full list of tournament teams\" decoding=\"async\" loading=\"lazy\">\n                    <\/a>\n                <\/figure>\n            <\/div>\n        \n        <div class=\"club-col-8 club-col-6-xs club-box-bg--gradient\">\n            <div class=\"club-box-def club-full-height\">\n                <div class=\"club-dynamic-dotted-wrap club-full-height\">\n                    <h3 class=\"club-h4-title\">\n                        <a class=\"club-link-primary club-hover-connect club-dynamic-dotted__text\" href=\"https:\/\/community.skin.club\/en\/news\/starladder-starseries-fall-2026-full-list-of-tournament-teams\">\n                            StarLadder StarSeries Fall 2026: full list of tournament teams                        <\/a>\n                    <\/h3>\n                <\/div>\n            <\/div>\n        <\/div>\n    <\/div>\n    <div class=\"club-bottom-line\"><\/div>\n<\/article>    <\/div>\n<\/div>\n<h2><strong>A technical but necessary patch<\/strong><\/h2>\n<p><a href=\"https:\/\/store.steampowered.com\/news\/app\/730\/view\/692016318956701712?l=english\">The new CS2 update<\/a> is not about major balance changes, but about fixing specific problems. The most important point was the fix for the grenade bug that allowed projectiles to pass through map geometry. This directly affects match quality and removes potentially unfair situations.<\/p>\n<p>Cache received a series of useful fixes, Shelter was updated to a new version, and Map Scripting received a noticeable expansion in its capabilities. Ultimately, this is one of those patches that may not look spectacular, but makes the game more stable and technically cleaner.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Counter-Strike 2 received a new update, with the main change being a fix for the grenade bug. The developers corrected an issue where projectiles could pass through level geometry, potentially affecting the fairness of rounds and the way utility worked in certain positions. The grenade issue was fixed The main point of the update is [&hellip;]<\/p>\n","protected":false},"author":47,"featured_media":413560,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[15],"tags":[4439],"class_list":["post-413559","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-cs2-update"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.0 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>CS2 Update: grenade bug and Cache fixed<\/title>\n<meta name=\"description\" content=\"CS2 received an update that fixed a bug allowing grenades to pass through map geometry. Cache, Shelter, and scripting tools were also updated.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/community.skin.club\/en\/news\/cs2-update-grenade-bug-and-cache-fixed\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"CS2 Update: grenade bug and Cache fixed\" \/>\n<meta property=\"og:description\" content=\"CS2 received an update that fixed a bug allowing grenades to pass through map geometry. Cache, Shelter, and scripting tools were also updated.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/community.skin.club\/en\/news\/cs2-update-grenade-bug-and-cache-fixed\" \/>\n<meta property=\"og:site_name\" content=\"CS2 &amp; CS:GO Articles, News, Events | Skin.Club Community\" \/>\n<meta property=\"article:published_time\" content=\"2026-08-04T07:55:30+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2026-08-04T12:56:18+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/community.skin.club\/wp-content\/uploads\/2026\/08\/counter-strike-2-pc-game-steam-cover.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"2000\" \/>\n\t<meta property=\"og:image:height\" content=\"1125\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"JustSteve\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"JustSteve\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"NewsArticle\",\"@id\":\"https:\\\/\\\/community.skin.club\\\/en\\\/news\\\/cs2-update-grenade-bug-and-cache-fixed#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/community.skin.club\\\/en\\\/news\\\/cs2-update-grenade-bug-and-cache-fixed\"},\"author\":{\"name\":\"JustSteve\",\"@id\":\"https:\\\/\\\/community.skin.club\\\/en\\\/#\\\/schema\\\/person\\\/939e37bbdefdc4ca86a6b23cb83e7b95\"},\"headline\":\"CS2 Update: grenade bug and Cache fixed\",\"datePublished\":\"2026-08-04T07:55:30+00:00\",\"dateModified\":\"2026-08-04T12:56:18+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/community.skin.club\\\/en\\\/news\\\/cs2-update-grenade-bug-and-cache-fixed\"},\"wordCount\":816,\"publisher\":{\"@id\":\"https:\\\/\\\/community.skin.club\\\/en\\\/#organization\"},\"image\":{\"@id\":\"https:\\\/\\\/community.skin.club\\\/en\\\/news\\\/cs2-update-grenade-bug-and-cache-fixed#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/community.skin.club\\\/wp-content\\\/uploads\\\/2026\\\/08\\\/counter-strike-2-pc-game-steam-cover.jpg\",\"keywords\":[\"CS2 Update\"],\"articleSection\":[\"News\"],\"inLanguage\":\"en-US\",\"copyrightYear\":\"2026\",\"copyrightHolder\":{\"@id\":\"https:\\\/\\\/community.skin.club\\\/#organization\"}},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/community.skin.club\\\/en\\\/news\\\/cs2-update-grenade-bug-and-cache-fixed\",\"url\":\"https:\\\/\\\/community.skin.club\\\/en\\\/news\\\/cs2-update-grenade-bug-and-cache-fixed\",\"name\":\"CS2 Update: grenade bug and Cache fixed\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/community.skin.club\\\/en\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/community.skin.club\\\/en\\\/news\\\/cs2-update-grenade-bug-and-cache-fixed#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/community.skin.club\\\/en\\\/news\\\/cs2-update-grenade-bug-and-cache-fixed#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/community.skin.club\\\/wp-content\\\/uploads\\\/2026\\\/08\\\/counter-strike-2-pc-game-steam-cover.jpg\",\"datePublished\":\"2026-08-04T07:55:30+00:00\",\"dateModified\":\"2026-08-04T12:56:18+00:00\",\"description\":\"CS2 received an update that fixed a bug allowing grenades to pass through map geometry. 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