Anders Blume discusses the controversy surrounding lower sticker revenue and the financial struggles of Counter-Strike organizations. He understands why teams are frustrated, especially when Valve’s changes affect expected income without clear communication.
However, Anders argues that simply giving organizations more money would not automatically create a sustainable ecosystem. Teams might immediately spend additional revenue on larger salaries and expensive player buyouts, further inflating an already unstable market.
He suggests that teams may need shared financial rules, such as spending limits, salary caps or restrictions on buyouts. If organizations prove that they are committed to long-term stability, they would have a stronger argument for asking Valve to provide greater financial support.

