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Mirage Takes Over from Ancient at BLAST Rivals 2026 Season 2

News
Nov 15
105 views 3 mins read

Mirage has become the map of choice at BLAST Rivals 2026 Season 2 in Hong Kong. Teams have played it nine times, more than any other map. Meanwhile, Anubis has been played only twice.

This is interesting because the tournament uses a pool with Cache instead of Overpass. The numbers also look different from IEM Beijing 2026, where Ancient was the most played map. The comparison shows how map preferences shifted from one event to the next.

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BLAST Rivals 2026 Season 2 and Its Map Pool

BLAST Rivals 2026 Season 2 runs from November 11 to 15 in Hong Kong. Eight teams compete for a $1,000,000 prize pool. The event is part of the BLAST Premier series.

The map pool includes Ancient, Anubis, Cache, Dust2, Inferno, Mirage and Nuke. On June 26, 2026, BLAST Premier announced that Cache would replace Overpass at Rivals Hong Kong and several other events. As a result, Cache is part of a BLAST Rivals pool for the first time in this form.

Map Distribution in Hong Kong

The chart shows 33 maps played at the tournament. Mirage was played nine times, which is 27% of all games. Dust2 and Ancient were each played six times. Nuke was played four times, and Inferno and Cache were each played three times. Anubis was played twice and is the least played map.

Mirage, Dust2 and Ancient together account for 21 of the 33 games. The other four maps share the remaining 12 games.

Map distribution BLAST Rivals 2026 Season 2 // taken from HLTV Source: www.hltv.org

Comparison with IEM Beijing 2026

IEM Beijing 2026 ran from November 2 to 8 in Beijing. It ended three days before BLAST Rivals began, and it used the same seven maps. However, the two events have different sizes. Sixteen teams played in Beijing, which is twice as many as in Hong Kong. As a result, 74 maps were played there, compared with 33 so far in Hong Kong.

Raw totals do not give a fair comparison, so the share of games works better. In Beijing, Ancient was played 17 times and Mirage 15 times. Dust2 followed with 12 games and Inferno with 11. Nuke and Cache were each played seven times, and Anubis five times.

Ancient made up 23% of games in Beijing. In Hong Kong, its share is 18%. Mirage moved the other way, from 20% in Beijing to 27% in Hong Kong.

Inferno shows the biggest drop, from 15% to 9%. Nuke went up from 9% to 12%, while Dust2 rose from 16% to 18%. Cache stayed at 9% in both events. Anubis was the least played map both times, with 7% in Beijing and 6% in Hong Kong.

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What the Map Numbers Mean for BLAST Rivals

According to the map distribution charts for BLAST Rivals 2026 Season 2 and IEM Beijing 2026, Mirage is the clear leader in Hong Kong with nine of 33 games. Its share grew from 20% in Beijing to 27% here, while Ancient fell from 23% to 18%.

The rest of the picture is clear as well. Inferno lost the most ground, Cache kept the same share, and Anubis stayed at the bottom. These numbers matter because they show which maps teams rely on in the new pool at BLAST Rivals. In addition, PGL Major Singapore 2026 starts later this month, so both charts give fans a useful reference for the maps teams have picked most often in their latest events.

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I always wanted to be part of esports somehow — as a player, chasing that dream. Turns out I ended up covering the CS2 scene instead, breaking down the news that matters to people who live and breathe this game.

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