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Anders Blume Takes a Look at the New Anubis

News
Feb 03
38 views 1 min read

In this video, Anders Blume takes a deep dive into the updated version of Anubis in CS2, revisiting the map he has long been critical of. Known as one of Anubis’ original skeptics, Anders walks through his initial concerns — especially the heavy T-sided nature of the map — and examines whether recent changes have meaningfully addressed those issues.

Using examples from professional matches, including Aurora vs Falcons, he breaks down how the new middle opening, adjusted utility interactions, and updated sightlines affect CT information gathering, rotations, and defensive setups. Anders explains why controlling mid and key rotation points is more important than ever, and how these tweaks could limit some of Anubis’ most problematic fakes from the past.

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While acknowledging that the data sample is still limited, Anders shares his early impressions of the map’s balance and meta direction. His overall takeaway is cautiously optimistic: Anubis isn’t perfect yet, but it plays fairer, offers more counterplay for CTs, and feels like a clear step forward compared to its previous iterations.

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