Anders Blume focuses his analysis on Inferno, highlighting how EYEBALLERS consistently challenged FaZe Clan with proactive CT-side decisions. Instead of passively holding utility and waiting for executes, EYEBALLERS repeatedly walked through smokes, fought for Banana control early, and disrupted FaZe’s default rhythm. According to Blume, these small but confident moves created constant uncertainty and forced FaZe into uncomfortable mid-round reactions.
On the T side, Blume points out EYEBALLERS’ commitment to speed and conviction. Once an opening duel was won, they rarely slowed the game down — opting instead for immediate hits through middle or apartments. This pace denied FaZe time to rotate properly and turned Inferno, a map often criticized for being slow and repetitive, into a much more dynamic battlefield.
A key theme in the breakdown is the influence of JW. Blume notes flashes of JW’s trademark aggression, not as reckless plays but as calculated pressure points that kept FaZe guessing. Combined with smart positioning from players like Bob and Dex, EYEBALLERS showcased how initiative, timing, and confidence can outweigh raw firepower — making this Inferno win a statement performance to open the year.

