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BETBOOM Defeat BIG to Reach Upper Bracket Semi-final at FISSURE Playground 3

News
Sep 08
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BETBOOM defeated BIG 2:0 in the Group A upper bracket quarter-final at FISSURE Playground 3. The team won Cache 13:8 and Nuke 13:9 to move one victory away from the playoffs, while BIG dropped to the lower bracket.

BETBOOM closed both maps after competitive starts

  1. Cache (BIG pick) — BETBOOM 13:8 BIG
  2. Nuke (BETBOOM pick) — BETBOOM 13:9 BIG
  3. Ancient was left as the decider but was not needed.

BIG started the series on their own Cache pick, but BETBOOM took a narrow 7:5 advantage into halftime. After the side switch, BETBOOM extended the gap with a 6:3 half and closed the opposing pick 13:8.

Nuke was even closer early on, with the teams finishing the opening half tied 6:6. BETBOOM were stronger after the switch again, winning seven rounds compared to three for BIG and closing their own pick 13:9 to complete the 2:0 victory.

Player statistics for the match taken from HLTV

Player of the Match — Daniil “d1Ledez” Kustov

  • K–D: 37–23
  • ADR: 92.0
  • KAST: 72.1%
  • Rating 3.0: 1.45

d1Ledez finished as the highest-rated player of the series and recorded a +14 K–D difference across the two maps. Pavel “S1ren” Ogloblin also had a strong match with 90.3 ADR, 83.7% KAST and a 1.19 Rating 3.0.

Benjamin “blameF” Bremer was the best performer for BIG with a 29–23 K–D and a 1.03 rating. Jon “JDC” de Castro was the only other BIG player to finish at 1.00 or higher.

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VRS results

  • BETBOOM — +48 pt → 1,546 pt, #15 → #13
  • BIG — -6 pt → 1,475 pt, remain #16

BETBOOM gained 48 VRS points from the victory and moved two positions up to #13. BIG lost six points but remained at #16.

What’s next?

BETBOOM will face the winner of G2 vs Astralis in the Group A upper bracket Semi-final on September 9 at 14:00 CET. A victory will secure a place in the FISSURE Playground 3 playoffs.

BIG will play the loser of G2 vs Astralis in the lower bracket on September 9 at 11:00 CET. Another defeat would end their run at the tournament.

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about Kyoto

Competitive games have always been a big part of my life. I’ve spent years playing CS, reached 3,000 ELO, and I’m still grinding the game today. At the same time, that passion grew into something bigger — now I also cover the CS2 scene, follow its biggest stories, and write for the same community I’m part of as a player.

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