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CS Co-Creator Shared His Opinion on Subtick and Cosmetics in CS2

News
Sep 09
321 views 3 mins read

Counter-Strike co-creator Minh “Gooseman” Le gave an interview in which he shared his thoughts on the controversial new features of CS2. He spoke about the Subtick system, cosmetic charms, and rumors about the addition of pets. Fragments of the conversation were published by Thour on his X page.

Why the community debates tickrate and cosmetics in the game

The discussion around Subtick in CS2 has not stopped since the game’s release: some players are convinced that the old 128-tick servers would be fairer, while others rely on Valve’s promises. Adding to the picture are leaks about upcoming charms and pets, which spark debates among fans — from curiosity to outright rejection. At stake is the perception of Counter-Strike’s future both as an esports discipline and as a mass game for millions.

CS Co-Creator’s Opinion on In-Game Changes

Minh Le admitted he does not understand why Valve introduced Subtick into the game and why they are still keeping it. He suggested that the reason may be that most casual players do not notice the difference between CS:GO’s tickrate and CS2.

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The thing is, most casual players don’t really notice the difference between CS:GO’s tickrate and CS2. I am hopeful that Valve will come up with an ideal solution as I am sure they’re well aware of the complaints about it, as I know for certain they speak to a lot of people in the community.

Speaking about cosmetics, Minh Le admitted that over time he got used to their presence.

I’ve accepted the skins and trinkets that get hung on the weapons. It was never my initial intention for CS to have colorful skins but over the years, I’ve come to accept the fact there are weapon skins. I even think many of them look really cool.

However, Gooseman said he is not ready to accept the possible addition of pets.

I think pets would be ok, as long as they’re hung on the gun but If they decide to add actual pets in the game, like a cat that follows you around like in World of Warcraft, then I’ll have to brush off my pitch fork and make my way down to Valve offices.

How fans and experts reacted to Minh Le’s words

The community’s reaction to his statements was lively and mixed. Some supported his doubts about Subtick and the possible pets, while others took his jokes with humor. Many players saw the interview as a sign that even the creators of the series care about its future and closely follow the direction in which CS2 is moving.

Conclusion

Minh Le’s statements once again showed that the future of CS2 depends on how much Valve listens to players and veterans of the series. Subtick, charms, and pets could either increase interest in the game or provoke rejection. The upcoming CS2 updates will be a test of whether Valve can balance new ideas with the classic spirit of Counter-Strike.

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