The Mongolian CS2 scene has long been associated primarily with The MongolZ, but around it there are also players who are often remembered only fragmentarily. One such example is Undelger “controlEZ” Baasanjargal, who once made a strong impression but never returned to the main stage as a stable player of a top-level roster.
YNk gave a new reason for discussion by separately highlighting controlEZ’s performance as a stand-in. According to him, the Mongolian player showed himself so well that he was surprised The MongolZ did not bring him back.
controlEZ was remembered again for a reason
YNk’s phrase clearly conveys the main point of the discussion: controlEZ was not just a random stand-in who filled a temporary roster problem. He gave the team something that is often difficult to find quickly in Counter-Strike — additional firepower and confidence in duels.
That became the main argument in his favor. When a player comes in as a substitute and not only “does not fail,” but genuinely strengthens the team, a natural question appears around him: why did he not get a bigger chance after that?
read more
What YNk said
YNk directly stated that he was surprised by The MongolZ’s decision not to bring controlEZ back after his performance.
controlEZ showed himself so well when he stood in for a player in the roster that I am surprised The MongolZ did not bring him back. Their firepower was the main advantage.
This assessment is important not only as a compliment to one player. It highlights a broader point: sometimes a temporary replacement can show that a team has an alternative development path, but the organization still returns to its previous roster logic.
A forgotten part of the Mongolian scene
controlEZ is not a new name for the region. Over his career, he has played for several Mongolian lineups, including The MongolZ, Checkmate, ARAVT, NomaDS, Chinggis Warriors, and his current team The Huns. In other words, he is not a player who appeared suddenly, but a representative of the older wave of Mongolian Counter-Strike.
That is why the wording “forgotten legend” looks appropriate. He does not have the same international status as the main stars of the modern The MongolZ, but for the internal scene he remains an important figure — a player who was close to the region’s development long before the current rise.

Why his story looks interesting now
Against the backdrop of Mongolian CS’s success, any name from the past automatically receives new context. Previously, such players could have been perceived as part of local history, but now that the region is truly competing internationally, their careers begin to look different.
controlEZ is exactly that kind of case. His current statistics do not look star-level, but it is not only about the numbers. His value in the discussion is connected to the fact that, in the right system and at the right moment, he has already shown the ability to give a team the impact it needs.
The Huns as the current stage
controlEZ currently plays for The Huns, where he continues to remain part of the active Mongolian scene. The team does not have the status of The MongolZ, but for the player himself, it is an opportunity to stay in the game and maintain a competitive rhythm.
His path does not look like the story of a player who has completely disappeared, but rather like an example of a regional veteran who still remains in the system. That is why the mention from YNk looks telling: even if controlEZ is not on the main stage every week, his contribution and individual performances have not been forgotten by those who closely follow the game.
read more
Why The MongolZ may not have brought him back
From the point of view of team logic, The MongolZ’s decision can also be understood. A roster fighting at the top level usually looks not only at one strong stand-in period, but also at the long-term structure: roles, age, development pace, communication style, future potential, and stability.
But this is exactly where the discussion arises. If a player really gives the team more firepower, then refusing him will always look debatable. Especially when this is said not by a fan audience, but by an analyst who is evaluating not nostalgia, but specific impact on the server.

