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FACEIT data shows Anubis reaches near-perfect balance after CS2 Season 4 update

News
Jan 30
139 views 3 mins read

FACEIT have published a large-scale statistical breakdown of Anubis following the CS2 Season 4 update, and the numbers point to one of the most balanced versions of the map to date. Using matchmaking data collected before and after the patch, FACEIT compared CT and T win rates — and the shift is clear. Before the update, Anubis leaned noticeably toward the T side. After Season 4, that gap has almost completely disappeared.

Pre-update vs post-update: what changed?

According to FACEIT’s data:

  • Before Season 4
    • T side win rate: 52.8%
    • CT side win rate: 47.2%
  • After Season 4
    • T side win rate: 50.5%
    • CT side win rate: 49.5%

The difference between sides has effectively been flattened, pushing Anubis extremely close to a true 50/50 split — a rarity in modern CS map design.

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How big is the sample size?

One of the most common questions under the post was about reliability. FACEIT responded directly, confirming the scope of the dataset:

  • ~15,566,862 rounds played
  • Assuming ~20 rounds per match
  • ≈778,000 matches on Anubis after the update

That scale makes this one of the largest public datasets ever shared for a single CS2 map update.

Community reaction: praise, skepticism, and frustration

As expected, the replies quickly turned into a snapshot of the wider FACEIT discourse. Some players welcomed the change, saying the map finally feels fair from both sides and more enjoyable to play competitively. Others argued that the balance “doesn’t feel like 50/50” in real matches, especially at specific ELO ranges.

There was also heavy skepticism about methodology:

  • Players questioned whether pistol rounds and eco rounds skew the data.
  • Others asked whether only full-buy rounds should be counted.
  • Some claimed Anubis “has always been T-sided” regardless of stats.

Beyond the map itself, many replies used the post as a springboard to criticize FACEIT more broadly — from matchmaking quality and bot accusations to server stability and crash issues. A few sarcastic comments highlighted the contrast between polished data analysis and unresolved player experience problems.

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Why this matters

Anubis has been one of the most debated maps in the CS2 pool, often accused of structural imbalance and awkward mid-round dynamics. Achieving near-perfect statistical parity suggests that Season 4 adjustments meaningfully addressed core issues — at least on paper.

Whether that balance translates into better match quality across all skill levels is still up for debate. But from a pure numbers standpoint, FACEIT’s data paints a clear picture: Anubis is closer to true competitive balance than it has ever been.

If nothing else, the update has reignited discussion — and in Counter-Strike, that usually means something actually changed.

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