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Counter-Strike 2 Received a Mini-Update After the Major Patch

News
Oct 03
1K views 2 mins read

Valve released a small update for CS2 — a kind of “aftertaste” to the big patch players received earlier. Instead of large-scale additions, the update focused on technical fixes and client stability:

  1. Maps: Palacio, Rooftop, and Golden updated to the latest Community Workshop versions.
  2. Gameplay: reduced crosshair size for AUG and SG 553, added options to adjust zoom and thickness of sniper scopes.
  3. Visuals: added a letterbox effect for smoother camera transitions.
  4. Ballistics: fixed bugs with wallbangs.
  5. Stability: optimizations implemented for more stable game performance.
  6. Map scripts: several callback and weapon function issues (XM1014, Nova, Sawed-Off) were resolved.

COMMUNITY REACTION

  • Players immediately noted that this was not a “big content update” but rather technical support following the large patch. On social media, the community expressed mainly two viewpoints:
  • Positive: stability and fixes to wallbangs — exactly what had been long awaited. Players also appreciated the added customization for sniper scopes.
  • Negative: fans once again pointed to the “eternal” problems: lack of 128-tick servers, missing anti-cheat, bunny hop bugs, as well as demands to bring back Cache and Cobblestone.
  • There was also separate discussion about the stickers for the BLAST.tv Austin Major 2025: some joked that “the capsules are safe,” while others hoped that this would actually be the main highlight of the update.

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IN CONCLUSION

The mini-update of October 3 is more of a small “cleanup” after the big patch than a revolution. Valve continues to polish the game, but community expectations remain much higher: anti-cheat, server tick rate, and new maps are still at the top of the demands.

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