Release Notes for today are up: https://t.co/XqDpr2HbZG
— CS2 (@CounterStrike) October 2, 2025
Valve released a small update for CS2 — a kind of “aftertaste” to the big patch players received earlier. Instead of large-scale additions, the update focused on technical fixes and client stability:
- Maps: Palacio, Rooftop, and Golden updated to the latest Community Workshop versions.
- Gameplay: reduced crosshair size for AUG and SG 553, added options to adjust zoom and thickness of sniper scopes.
- Visuals: added a letterbox effect for smoother camera transitions.
- Ballistics: fixed bugs with wallbangs.
- Stability: optimizations implemented for more stable game performance.
- Map scripts: several callback and weapon function issues (XM1014, Nova, Sawed-Off) were resolved.
COMMUNITY REACTION
- Players immediately noted that this was not a “big content update” but rather technical support following the large patch. On social media, the community expressed mainly two viewpoints:
- Positive: stability and fixes to wallbangs — exactly what had been long awaited. Players also appreciated the added customization for sniper scopes.
- Negative: fans once again pointed to the “eternal” problems: lack of 128-tick servers, missing anti-cheat, bunny hop bugs, as well as demands to bring back Cache and Cobblestone.
- There was also separate discussion about the stickers for the BLAST.tv Austin Major 2025: some joked that “the capsules are safe,” while others hoped that this would actually be the main highlight of the update.
IN CONCLUSION
The mini-update of October 3 is more of a small “cleanup” after the big patch than a revolution. Valve continues to polish the game, but community expectations remain much higher: anti-cheat, server tick rate, and new maps are still at the top of the demands.