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Team Liquid under fire: analysts and fans question the project’s future

News
Jan 23
37 views 4 mins read

After another disappointing performance, Team Liquid found itself at the center of a storm of criticism from analysts, players, and fans alike. The discussion quickly moved beyond a single match or series — this is no longer about short-term form, but about deeper structural issues within the roster, role distribution, and long-standing management decisions.

“The floor is too low”: scrutiny of the AWP role

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One of the strongest early reactions came from analyst Dustin “dust” Mouret, who argued that Liquid should have made a tough call already during the off-season:

Ultimate sometimes shows a very high ceiling and can look impressive. But his floor is just too low. Almost every series has a map where he completely disappears — and it can drop even lower.

This sentiment was echoed across the analyst desk. The main criticism centers on an aggressive AWP style that lacks consistency, often costing Liquid crucial rounds at key moments.

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Mauisnake and the domino effect

Analyst Mauisnake framed the issue even more bluntly, pointing out how missed AWP shots cascade into wider team failures:

Liquid players are dying in ways they don’t even think are possible — all because of ultimate whiffs.

In follow-up replies, he openly floated oSee as a potential alternative, further fueling debate about whether Liquid need immediate changes.

A divided community: whiffs or a systemic issue?

Community reactions have been sharply divided. Some fans defend ultimate, arguing that poor positioning from teammates and unrealistic expectations exaggerate the problem:

Ultimate isn’t m0NESY. But he’s constantly forced into aggressive angles without proper support, many argue.

Others counter that a top-tier organization should demand stability rather than occasional highlights:

On rifle he would hit those shots. But as an AWPer, this simply isn’t enough.

Thorin: the issue goes beyond one player

Veteran analyst Thorin offered a broader perspective, questioning not just individual players but Liquid’s overall roster-building philosophy:

oSee and ultimate in Liquid are a great example of how poor most people’s eye tests are. Eventually everyone will agree these aren’t elite AWPers — Liquid just always needs an extra year to admit it.

OverDrive adds fuel to the fire

The debate around Team Liquid was further intensified by a blunt reaction from OverDrive, who offered one of the harshest public assessments of the team’s current state. In a Telegram post that quickly spread across the community, he pulled no punches:

Liquid have long turned into a FaZe family-style project — amateur management, a weak roster, and a clown sniper. A perfect team for tier-1 opponents to warm up against.

While extreme in tone, OverDrive’s comment resonated with a large portion of frustrated fans. His criticism framed Liquid’s struggles as a systemic failure rather than an isolated performance issue — reinforcing the growing perception that the team no longer poses a serious threat at the top tier.

Context: frustration reaching a boiling point

More radical takes have also emerged, ranging from regret over passing on s1mple to suggestions that Liquid should gamble on a tier-2/3 AWPer in hopes of “finding the next molodoy.” All of it highlights one reality: patience among fans and analysts is rapidly running out.

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A project at a crossroads

The community reaction makes one thing clear: Team Liquid’s current level no longer matches the organization’s stature. This is no longer a discussion about isolated whiffs or a bad map — it’s about the roster’s ceiling, management accountability, and whether Liquid are willing to make uncomfortable decisions. If nothing changes, the noise surrounding Liquid is only going to get louder.

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