CS2 to Apex Legends Sensitivity Converter

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Mini unit converter

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Why CS2 sensitivity converts 1:1 to Apex

Apex Legends runs on Respawn’s modified Source engine and keeps the Source yaw of 0.022° per count, the same value CS2 uses. Sensitivity 1.5 in CS2 is sensitivity 1.5 in Apex as long as DPI stays the same. At 800 DPI both need 34.64 cm for a full turn.

The converter is still worth a pass in two cases. If you switch DPI for Apex, it recalculates the value: CS2 1.5 at 800 DPI becomes Apex 0.750 at 1600 DPI. It also shows your cm/360° and eDPI, which is what you’ll compare against pro configs.

CS2 to Apex formula

Apex sens = CS2 sens × CS2 DPI ÷ Apex DPI. With equal DPI the multiplier is exactly 1, and the number you use in CS2 goes straight into Apex.

CS2 to Apex sensitivity table

CS2 sensitivity (800 DPI)

eDPI

cm/360°

Apex sens (800 DPI)

Apex sens (1600 DPI)

1

800

51.95

1.000

0.500

1.25

1000

41.56

1.250

0.625

1.5

1200

34.64

1.500

0.750

2

1600

25.98

2.000

1.000

2.5

2000

20.78

2.500

1.250

Where Apex stops matching CS2

Hipfire matches; aiming down sights doesn’t. Apex scales ADS through ADS Mouse Sensitivity Multiplier, and with Per Optic ADS Sensitivity turned on, each scope gets its own value. CS2 only has zoom on scoped weapons, so set these after converting.

FOV changes the feel too. Apex lets you set it from 70 to 110 in the menu. A wider FOV makes the same cm/360° look slower on screen, although the turn distance hasn’t changed.

faq

  • Is Apex sensitivity the same as CS2?

    For hipfire, yes. Both games use 0.022° per count, so equal sensitivity at equal DPI gives the same cm/360°.

  • Does the converter change Apex ADS sensitivity?

    No. It converts hipfire only. ADS multipliers and per-optic values in Apex are tuned separately in the game’s settings.

  • Do I need a different DPI for Apex?

    There’s no need to change it. If you do, enter the new DPI under Convert To and the converter gives the sensitivity that keeps your CS2 turn distance.