CS:GO to CS2 Sensitivity Converter

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Input format
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Converted Sensitivity
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Mini unit converter

input format
output format

Why CS:GO sensitivity works in CS2 unchanged

Valve kept the sensitivity scale when CS2 replaced CS:GO: both games turn the camera 0.022° per count at sensitivity 1. Your old CS:GO value goes into CS2 as it is. At 400 DPI, sensitivity 2.0 needs 51.95 cm for a full turn in either game.

The converter above is set to CS:GO → CS2. It matters when you change DPI on the way over: CS:GO 2.0 at 400 DPI becomes CS2 1.000 at 800 DPI and 0.500 at 1600 DPI. You’ll also see cm/360°, in/360° and eDPI for your setup.

CS:GO to CS2 formula

CS2 sens = CS:GO sens × CS:GO DPI ÷ CS2 DPI. With equal DPI the multiplier is 1. The sensitivity command from your CS:GO autoexec works the same way in the CS2 console.

CS:GO to CS2 sensitivity table

CS:GO sensitivity (800 DPI)

eDPI

cm/360°

CS2 sens (800 DPI)

CS2 sens (1600 DPI)

1

800

51.95

1.000

0.500

1.25

1000

41.56

1.250

0.625

1.5

1200

34.64

1.500

0.750

2

1600

25.98

2.000

1.000

2.5

2000

20.78

2.500

1.250

What did change

Raw input is the main difference. CS:GO had m_rawinput, and with it set to 0, Windows pointer speed and Enhance pointer precision could change your aim. CS2 removed the command and always reads raw input.

If your CS:GO setup depended on Windows settings, the same number won’t feel the same in CS2. The cm/360° in the converter shows the distance you actually get now, which is the figure to compare.

faq

  • Is CS:GO sensitivity the same as CS2?

    Yes. Both games use 0.022° per count, so the same value at the same DPI gives the same cm/360°.

  • Why does my CS:GO sensitivity feel different in CS2?

    Check raw input and acceleration. CS2 always uses raw input, so if you played CS:GO with m_rawinput 0, Windows pointer settings were shaping your aim there and no longer are.

  • Can I copy my CS:GO autoexec into CS2?

    The sensitivity line, yes. Some other mouse commands from CS:GO, m_rawinput among them, no longer exist in CS2 and are simply ignored.