CS2 to Titanfall 2 Sensitivity Converter

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Mini unit converter

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Why CS2 sensitivity converts 1:1 to Titanfall 2

This page is about Respawn’s Titanfall 2, not Team Fortress 2, which shares the TF2 abbreviation. Titanfall 2 is built on a modified Source engine and keeps the Source yaw of 0.022° per count, the same as CS2. At equal DPI, your CS2 number goes into Titanfall 2 unchanged.

Where the converter helps is a DPI change. CS2 1.2 at 800 DPI becomes Titanfall 2 0.600 at 1600 DPI. It also shows your cm/360°, in/360° and eDPI, so you can see the actual turn distance you’re bringing over.

CS2 to Titanfall 2 formula

Titanfall 2 sens = CS2 sens × CS2 DPI ÷ Titanfall 2 DPI. If DPI doesn’t change, the multiplier is 1.

CS2 to Titanfall 2 sensitivity table

CS2 sensitivity (800 DPI)

eDPI

cm/360°

Titanfall 2 sens (800 DPI)

Titanfall 2 sens (1600 DPI)

1

800

51.95

1.000

0.500

1.25

1000

41.56

1.250

0.625

1.5

1200

34.64

1.500

0.750

2

1600

25.98

2.000

1.000

2.5

2000

20.78

2.500

1.250

Coming from Apex as well

Apex Legends runs on the same Respawn branch of Source and uses the same 0.022 yaw, so Apex, Titanfall 2 and CS2 all share one hipfire value at the same DPI. ADS and zoom settings are separate in each game and need their own tuning.

faq

  • Is Titanfall 2 sensitivity the same as CS2?

    For hipfire, yes. Same yaw and same DPI give the same cm/360°.

  • Is Titanfall 2 sensitivity the same as Apex?

    Yes. Both games use 0.022° per count, so the hipfire number carries over between them unchanged.

  • Does the converter cover ADS in Titanfall 2?

    No. It converts hipfire only. Zoomed sensitivity is set in Titanfall 2’s own mouse settings.