How CS2 to Warzone conversion works
Warzone’s mouse sensitivity turns the camera 0.0066° per count at value 1, a bit under a third of CS2’s 0.022°. To keep the same turn distance, multiply your CS2 number by 3.333. CS2 1.25 at 800 DPI becomes 4.167 in Warzone.
The converter is set to CS2 → Call of Duty: Warzone and converts hipfire sensitivity. Enter your CS2 value and DPI to see the Warzone number with your cm/360°, in/360° and eDPI. A new DPI for Warzone goes in the DPI field under Convert To.
CS2 to Warzone formula
Warzone sens = CS2 sens × 0.022 / 0.0066 = CS2 sens × 3.333. Equal DPI is assumed; with a different DPI, also multiply by CS2 DPI ÷ Warzone DPI. CS2 1.6 at 400 DPI, for example, is Warzone 2.667 at 800 DPI.
CS2 to Warzone sensitivity table
CS2 sensitivity (800 DPI) | eDPI | cm/360° | Warzone sens (800 DPI) | Warzone sens (1600 DPI) |
|---|---|---|---|---|
1 | 800 | 51.95 | 3.333 | 1.667 |
1.25 | 1000 | 41.56 | 4.167 | 2.083 |
1.5 | 1200 | 34.64 | 5.000 | 2.500 |
2 | 1600 | 25.98 | 6.667 | 3.333 |
2.5 | 2000 | 20.78 | 8.333 | 4.167 |
ADS settings stay separate
Aiming down sights is governed by Warzone’s own ADS options: an ADS sensitivity multiplier and, with the Relative ADS type, a Monitor Distance Coefficient. None of them come across through the converter, because CS2 only zooms on scoped weapons.
FOV matters as well. Warzone has a field of view slider, and a wider setting makes the same cm/360° look slower on screen without changing how far you move the mouse.